Last year I had the pleasure of interviewing a budding video game composer named Simon David while he was promoting his debut album, ‘NotAGameCollection’. Now game soundtracks have always been a pet love of mine, let alone soundtracks inspired by actual OSTs as is the case with this particular album, but the reason why David’s work continues to stick out in my mind is the admirable level of consistency in his work.
Category Archives: Interview
Quentin Tarantino and the Perils of Press Tours
2012 was a fantastic year to be a games journalist. There were plenty of amazing games released and as part of the pre-release tours for the majority of those titles many starstruck journalists, including myself, were fortunate enough to meet lots of interesting producers, directors, designers and voice talent. Interviewing such individuals is undoubtedly a perk of the job, but sometimes the nature of press tours puts a lot of pressure on the talent themselves.
Usually whoever is deemed important enough to be considered the voice of a game is sat in a room for hours on end with multiple journalists wheeled in and out every 15 or so minutes; some will be filming, others will be just recording, but whatever is said during these sessions is pondered over, played with and edited to produce the most interesting piece of editorial for readers, viewers or listeners.
That’s why sometimes odd comments, behaviour and footage can arise from these sessions as people are put in an artificial environment which can cause unpredictable and occasionally bizarre results – case in point Quentin Tarantino’s recent outburst with Channel 4’s (or more appropriately ITN’s) Krishnan Guru-Murthy. Continue reading