Paul Dini and Batman: Arkham Asylum

Writers in games never really get the acolades they deserve, in a meduim where enjoyment is preferable to strong narratives one can understand why. But in a week where Bioshock 2 and Uncharted 2 have been given such widespread media attention it would be unwise to suggest that the excitement is purely surrounding the gameplay, when both these titles have the strongest stories in modern gaming. It is with great fondness that the next Batman titles story will be primarily penned by one of the most talented writers to be ever associated with the franchise, Paul Dini.

Mr Dini’s resume reads like a who’s who of Saturday morning cartoon shows with Batman, Tiny Toons, Freakazoid, Superman, Animanaics and even Transfomers. It certainly is a varied and should give fans great hope for the Arkham Asylum. Dini shows a great understanding of the Batman franchise with the best animated efforts written by him, namely Batman Begins: Return of the Joker and Mask of the Phantasm which are both widely regarded with great respect and admiration by fans, critics and even the Grammy’s. It is with odd wonder then, that only one gaming outlet, Gamespot, has chosen to focus on Dini with their preview coverage and interesting interview. I urge every single one of you to check the interview out because it gives a fascinating insight into how story facets are melded together and what us gamers can expect from the game, here are a few choice quotes:

paul-dini“You’ve delivered your worst enemy to prison, and then surprise, there’s a lockdown and you’re in the middle of a prison riot and everybody wants you.”

“The devil will tell you very amusing things and try to get you laughing, but he’s always out for himself.”

“But this one, he’s [Batman] in a real life-and-death scenario, so I wanted to keep him dark, I wanted to keep him focused–as focused as the player would have to be in order to get through the missions alive.”

“Oh, yeah. When I saw the way that Batman was going to move in this game, I was going, “My god, this should be like a big [CGI] 3D Batman feature.”

“[Referring to the Creative process]Other than that, we were just able to throw ideas on the table and it was very collaborative in the way that a lot of the best animation I’ve worked on has been.”

Okay so I will admit my own personal excitement for this game has now officially reached fever pitch and with one of the super-hero writing talents is on board the game can only get even sweeter! Expectations are high and it will undoubtedly translate into sales for publisher Eidos. It may be the first game by Rocksteady Studios but even if the game play itself is below par, at least the story will be top notch.

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June 19th is just around the corner.

Happy Birthday Guild Wars

Today(28th April) marks the four year anniversary of everyones favourite non subscription based MMO Guild Wars.  In a genre which is laden with quick failures and non start ventures, any game which can compete with the juggernaut WoW and still survive is a momentous achievement. Especially when Guild Wars has attracted such a dedicated fan base which recently passed the six million users mark, definitely a number not to scoff at.

Safety in numbers, money too.

Safety in numbers, money too.

It may seem as though a certain writer maybe quite fond of this gem and to be honest I am. One of the players who, in the past, has spent many hours with fellow guild members Black Mantle questing the night away. But here is the thing, how many of the six million registered members still play or at least make even a monthly appearance? Whatever the number NCSoft hope all those relasped players will return for at least the short term to celebrate what made them join in the first place with special birthday celebrations have been happening all week and finished tonite. Novelty weapons, mario kart esque roller-beatle races, treats, quests and even mini-pets, all the details can be found on the official website.  For this week at least, it personally felt like returning to an old home and even reunited with an old pal or two just booting up to see what awaited them in their inventory space. Hopefully the event was a big success for NCSoft and will spur on their efforts for the coming years momentum in the GW universe, or at the very least remind them how many gamers out there are looking forward to Guild Wars 2.

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Lets raise a glass to this years celebrations! May their be many,many more.

Marvel vs Capcom 2: On XBLA and PSN this Summer!

When it comes to fighting games there really isn’t any bigger news than this, Marvel vs Capcom 2 will be released this summer on XBLA and PSN. With a fully working online mode borrowed from SF2: HD Remix and upgraded graphics this really is a day which many fighting fans the world over have been waiting for.  No hard date has been confirmed yet only the vague Summer announcement, but the important detail is that the game code is based purely on the Dreamcast version, not the arcade. The trailer is below confirms the appearance of the tag team combat, full roster of 56 combatants from both Marvel’s and Capcom’s most memorable franchises.

Both Ryu and Wolverine look excellent and it will be interesting to see how good other characters look.  There are rumours flying around that gamers may see a demo as early as the end of this month due according to el33tonline and kotaku but that would shock the majority of fans to have a demo appearing so soon after an initial announcemt. As hunches go many would be surprised if there any further announcements until the start of E3 on Tuesday, June 2nd. We will keep you posted, sweet lord am I excited!

Hands up if you are drooling already?

Hands up if you are drooling already?

Virtual-On: A Mech game you can trust

This Wednesday Sega are releasing the arcade classic Virtual On. Its full title, Cyber Troopers Virtual-On, focuses on arcade Mech combat which is fast, fun and is the perfect fit for short action packed gaming segments.

Look at the dual sticks!

The whole mantra behind this under appreciated gems gameplay is that big stomping robots don’t have to play like, well, big stomping robots. They can be fast, nimble and indeed gracious when zipping around levels during absolutely epic battles. It feels a lot like a brawler with different move sets and certain mobile suits will be more favourable to your personal playing style than others.

It is a very good move for Sega to bring this arcade classic to modern consoles with HD visuals and maybe even a few gameplay tweaks here and there.

The only unfortunate aspect of this Wednesdays release is the price, 1200MS points. Sure this used to be in the arcades and made an appearance on the Dreamcast but surely Sega doesn’t really think that £10.28 is a far price for this game. I know its the ten years anniversary of the Dreamcast’s release in the Western territorys, but still nostalgia can only be pushed so far! Who are are we kidding? We will at least give it a shot.

A Collectors edition you might actually want – Batman Arkham Asylum

Okay I’ll be the first to admit that I’m a sucker for a good collectors edition, probably why I bought two copies of Halo Legendary Edition. But perhaps working in retail has finally hardened me up to the publishing money spinning exercise which the vast majority of collectors editions actually end up being. That was, until this little beauty came to my attention this morning, spinning into email like the Bat-a-rang everyone of us has always wanted.

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No, no, no. You don’t understand it has a Bat-a-rang people! Okay, obviously it won’t look as good as in the mock up, but one has to admit it certainly looks better than most special ed’s. Other highlights include a thoughtfully bound diary, two additional content dvds and even a full colour manual!  The last one is a given but everything else about this box set looks well worth the £60 asking price on play.com. At least it better be as it is currently the only retailer in the UK which will allow gamers to pre-order a copy.

But we should probably mention that their is a game with all this Batman related paraphenelia, this site is Gaming Goodness after all.

The trailer above shows just how nicely the game is shaping up. A dark atmospheric experience which reunites voice actors Mark Hamill, Arleen Sorkin, Kevin Conroy from their glory days on Batman: The Aniharleyarkhamasylummated Series. It is amazing to see these three back in their fantastic voice roles which used to light up most Saturday mornings during the ninties, its like they never stopped. The gameplay looks  interesting and the design is taking Gotham into some refreshing places, infusing Nolans popular imprint on to a classic template which results into some dramatic results. A bit too sexed up to be honest, but it does symbolise the catch all audience Eidos wants to seduce.

A debut title from Rocksteady Studios which fills the Batman game gap which the Dark Knight film tie-in was supposed to fill. Its shaping up very well and is fast becoming the title to look most forward to this summer, we’ll find out on Friday June 19th.

It had better be good, otherwise my £60 Bat-a-rang would just be worthless, right?

Eurogamer Expo 2009 – Confirmed

Eurogamer Expo 2008 – 28-29 October; part of the London Games Festival.

This event was undoubtedly the highlight for many of the British gaming public and from a personal stand point, the best Public Gaming Event I’ve ever been too. It gave players a chance to sample some of the best Q4 releases including Mirrors Edge, Left 4 Dead, Gears of War 2, Banjo Kazooie Nuts & Bolts, Little Big Planet and fan favorite Street Fighter 4. It wasn’t so much about the games, it was more about going to an event and sharing Truman Brewery with literally 100s of other like minded people. I guess the photo below doesn’t really betray the excitement but you should know that the writer of this blog is in the picture, shocking.

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We are all happy, on the inside.

There was some really interesting keynotes surrounding the gaming industry including a Q & A session with the very lovely Ellie Gibson, Tom Bramwell and Oli Welsh. Gaming workshops were also constantly going on upstairs in collaboration with the Games Career Fair where many developers and industry veterans such as Johnny Minkley were hosting sessions about ‘getting into the industry.’

So I’m sure it is with ecstatic joy that Eurogamer announce that the Expo will happen again this year, two years running no less! Gaming conventions never really work in England. From what I saw from Eurogamer’s debut event in 2008 its going to be a blast all over again, no dates or game appearances have been confirmed yet but none the less we are all excited in England. We will all know a little more when the event will be announced properly on May 8th, but if you cannot wait until then announcements will trickle through on the 2009 Expo’s official twitter feed here

God I hate twitter, we’ll keep you updated.

Bioshock 2: A Sequel you don’t need to worry about

Sequels have become as common in gaming as they are in Hollywood and for some titles there is always a sense of unease and trepidation. But worry not readers there is one sequel on the horizon which is guarenteed to succeed, Bioshock 2.

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Brilliant

Ken Levine seemed to be the driving force behind Bioshock, all the keynotes,  demos and public appearances before it was released all included Mr Levine. He had a huge influence on the story of Bioshock and many attribute him to the be the driving force which made Bioshock so entertaining and important. So the fact that he won’t be involved in the sequel was deemed to be a big loss when the game was announced at the beginning of March. Step in creative director Thomas Jordan, credited with the perhaps the greatest level to ever grace gaming with Thiefs 2 Cradle and much more importantly he directed Fort Frolic from the original Bioshock.

Fort Frolic was brilliant, it had some of the most imaginitive set pieces and was one of the highlights of Bio-shocks excellent campaign. It was also the levels architecture, puzzle design and characters – who could forget demented Sander Cohen and his artistic temperament. It was also this level which gave the player the most opportunites to set up specific traps before an onslaught of Splicers, calm before the storm based gameplay.

Big sisters are also new to the Rapture equation and has been revealed as the grown up little sister shown in the earliest Bioshock trailers. She is a tour de force in the sequel and constantly stalks the player throughout the experience, watching and waiting for her chance to attack. Its an interesting continuation of the originals premise that you are constantly being watched by the founder of Rapture Andrew Ryan. She is great example of  arresting character design, faster and seemingly more human than the Big Brothers it certianly provokes anticipation on what her motivations could be.

But all these things are null and void because the latest video released from 2k Marin shows what we should expect come October, more of exactly the same which, funnily enough, is exactly what we want. More plasmids, more tortured survivors, more little sisters, more Rapture and definitely more hacking mini-games which have absolutely nothing to do with Pipemania. Bioshock was my game of the year in 2007, it providing gaming with the first mass market ‘Sixth Sense’ moment and changed expectations of what console gaming could be. Well at least the first half did, what happened afterwards was only an anti-climax after a steller beginning.

Moody

Moody

It all seems familiar yet different enough to provoke intrigue and anticipation to shoot right up the Most Wanted charts of 2009, I’m sure with a movie in the works and perhaps more sequels 2k will be hoping to pull out all the stops for this one.

Dynasty Warriors Gundam 2- Let the Coverage Commence

The post easter gaming calender is always quiet, most companys have released what they want to already and are saving the good announcements and anticipated releases for the next business year. But when the gaming world awoke this morning there seemed to be a smattering of coverage devoted to a title which, lets face it, only appeals to the smallest of a niche audience. Gundam fans are strange creatures which lust over large ‘Mecha’ (pilotable robots to you westerners) and they seem to buy the games in their droves if the consistancy of game realeases dedicated to the long running Gundam series indicates anything.

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Pretty much somes up 30 years of the series.

But I hasten to add that I am one such Gundam fan which frankly can’t wait for Dynasty Warriors Gundam 2. Even though it will inevitably be very similar to the original, the promise of more suits to use, unlock and upgrade will be exactly what the existing fans will be looking  for when the game gets released at the end of this month. Fan service has almost become a dirty word in modern gaming but if a fan-base is big enough for your product to be profitable then whats the problem throwing them a bone or two, the likelihood is they probably deserve it and boy do Gundam gamers deserve it. Many of the previous Gundam games have resembled the proverbial dog turd, none more so than the absolutely dreadful Mobile Suit Gundam: Target in Site which was a PS3 exclusive launch titles, perhaps because no other console would suffer that ugly stall-a-thon. But there have some excellent titles which have taken advantage of the excellent combat from the various series which lead to some excellent combat focused games including Gundam Seed: Battle Assault for the GBA and Gundam Wing: Endless Duel which were both excellent beat-em-ups for their generation.

Perhaps the most exciting aspect of the Dynasty Warriors Gundam series is they amount of subject material they can draw from, over thirty years of anime action which draws from twenty five different movies and series. That number alone proves how big this series is the world over, particularly in Japan and Europe. Each series is different enough that you will never meet a fan who likes every single series, some like the grittier action of Victory Gundam, while others favour the meatier Zeta series and the ‘Johnny come latelys’ prefer the teeny boop recent series of Gundam Seed and Wing.

Okay so Dynasty Warriors games are button bash brawlers which rely more on your patience than skill, when dispatching hundreds after hundreds of enemies on screen but this formula suits the premise of the anime series and at times, make you feel like a mechanical god! A guilty pleasure of mine which I am more than happy to admit to the world, I cannot wait for DWG2 and if your interested please check out Koei’s dedicated  website and when you get a chance, at the very least try the demo.

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The reason why you should be excited

 

The Un-played Shelf

All of us have games that sit on our shelf, just waiting to be played. But despite the initial good intentions we felt when we initially purchased them, they still just sit there, waiting to be played. Why the hell do we do it, why don’t we just wait until we are ready for a new game instead of buying all the good ones in the vain hope theat we will play them, eventually. But we don’t and then they are just unused, not fulfilling there potential like that out of date condom that has resided in your wallet for years.

But now is the time to name and shame, what is the best game you own but have never played? Here is a few of mine, and the list is ever growing:

Armed and Dangerous
Eternal Darkness
Valkyria Chronicles
Resistance 2